By the Books

In Medias Res

The first session was played a couple of weeks ago, right after the rule books came out.

The adventure began with the players headed to the town of Winterhaven—either because they were sent by the emissaries of the Raven Queen to find Douven Staul or because Marla of the Church of Pelor sent them to investigate rumors of a death cult operating in the area, depending on the character.

 The party consists of four male characters: a dragonborn paladin of the Raven Queen named Torinn, an Eladrin rogue named Parin, an Eladrin wizard named Remmeke the Learned, and a dwarf cleric named Varrin the Wise.

 The party was walking along the road to Winterhaven when 4 kobolds came charging out of the underbrush. In the brief moment before battle was met, the characters remembered their first encounter with kobolds, only a couple of weeks prior:


Descending into the dungeons of a long-forgotten Nerathian keep, the party (brought together by familial ties, religion, and a quest from Fallcrest religious authorities to bring back a dragon hide stolen from a caravan which was sent to Fallcrest by Douven Staul to honor some agreement between Pelor and the Raven Queen) entered a dark cavern dominated by a pit filled with a greenish ooze. Before they could really get their bearings, they were set upon by kobolds, which were quickly dispatched. Further investigation of the dungeon found more kobolds and more ooze. Some of the more interesting rooms included a crypt with trapped suits of armor that fired poisoned darts; a strange gaming hall where kobolds played a game of Skull-Skull, attempting to knock skulls off tombs and stick them to a giant pendulum-like stone covered in a sticky goo; and a trapped room where the characters almost lost their first member to a darting drake, a kobold wyrmpriest, and a rolling boulder trap. However, their greatest danger came in the final room, where they faced Szartharrax, a young, but no less dangerous, white dragon. With the defender and the striker down, the cleric managed to deal the final blow to the dragon with his massive warhammer. The characters recovered the hide, some magic armor, and some coin…


Back on the road, the characters turned their concentration away from their first adventure, and back to the kobolds at hand, hoping that there wasn't another dragon at the end of the line… 



I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.